Participation Programs

Junior Cricket

Stage Wooloworths Cricket Blast - Junior Blasters Wooloworths Cricket Blast - Master Blasters
Indicative Age 5-7 years old 7-10 years old
Purpose FUNDAMENTALS TRANSITION
Summary Learn the Skills Learn the Game
Description Junior Blasters is for kids learning the basic skills of cricket with participants building their skills through fun, game based activities Masters Blasters is a fun, social, safe, cricket program for boys and girls who can bowl with a straight arm over 14m.
Skill Objectives
  • Track and trap balls
  • Throw, pass and catch balls
  • Hit moving balls
  • Bowl with a straight arm
  • Judge, respond and hit moving ball
  • Run between wickets with judgement and calling
  • Bowl with a straight arm over 14m
  • Catch and throw over 15m
Game Type Skills Program Modified game of cricket
Ball Soft Rubber Ball Soft Rubber Ball
Time 60 mins 90 mins
Protective equipment - Not required but can be worn if participants desires.
Boundary - Up to 30m from batting end
Pitch type and length - On outfield & 14m length.
Overs - 12 overs
Team - 6 players
Innings - 1 innings per team
Batting -
  • Four overs per batting pair
  • 2nd chance if no-ball or wide is bowled. The batter receives a free hit, taken off a batting tee.
  • Double scoring zone straight to encourage straight hitting
Bowling -
  • All players to bowl
  • Two overs per player
  • Maximum 6 balls per over
  • Bowlers to bowl from one end
Fielding -
  • Rotation of fielders
  • No fielders within 10m of batter and stumps except for wicket-keeper
Dismissals -
  • No premature 'end of innings' however, batters do change ends if dismissed
  • No LBW
Stage Junior Cricket 1
Summary Playing the Game
Description This format is designed for those kids who have completed Cricket Australia’s Entry Level Programs and are ready for their first taste of junior club competition. Designed to stimulate action and test game sense and skills whether batting, bowling or fielding.
Indicative Age Under 11
Skill Objectives
  • Hit moving ball on two sides of field
  • Run between wickets with judgement and calling
  • Bowl over 16m with straight arm within batter’s reach
  • Catch and throw >20 m
Coach Accredited Community (Level 1) Coach
Game Type T20
Ball
  • Modified ball (circumference 21-22.5cm, ideal weight 120-140g)
Time 120 mins
Equipment
  • Helmet’s must be worn at all times whilst batting & wicket-keeping. Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector
  • Additional safety equipment can be worn based on match conditions and/or personal preference.
  • 2 sets of portable stumps recommended (with base and bails) – minimum 1 set of portable stumps required.
  • Bat size: Size 4 (<1.8lb or < 800gm) is recommended
  • Modified ball (as per specifications above).
  • Measuring tape or string to measure pitch length and boundary.
  • Boundary markers
  • Chalk, tape or paint to mark crease.
Boundary 40m (max) - measured from the batters end stumps
Pitch type and length Outfield or hard wicket surface - 16m length
Overs 20 overs per team
Team Size
  • 7 players per team
  • 5 players per team is the minimum required to play the game.
  • 9 players is the maximum to be allocated to a team (maximum 7 players on field at any given time).
Innings 1 innings per team
Batting
  • All balls (regardless of whether wides/no balls) will be included in the batter’s ball count.
  • Batter to swap end following a dismissal. If there is a run out the not out batter is required to face the next delivery.
  • As there is allowances for varying team size, the following retirement rules apply:
  • 5 player team – batters retire at 24 balls
  • 6 player team – batters retire at 20 balls
  • 7 player team – batters retire at 17 balls
  • 8 player team – batters retire at 15 balls
  • 9 player team – batters retire at 13 balls
Bowling
  • 6 balls per over (maximum)
  • All players are to bowl (each Wicket-Keeper is to bowl one over each)
  • Maximum overs bowled by a player are 4 overs
  • Bowlers are to bowl from the one end for the entire game
Fielding
  • Rotation of fielders is required to ensure all players experience all positions
  • No fielders within 15 metres of batter or each other (except Wicket-Keeper) to encourage singles and safety
  • Each team is required to use two (2) wicket keepers (10 overs each)
  • If more than 7 players are present at a match, they should rotate onto the field each over.
Dismissals
  • Unlimited dismissals (each player will face the nominated number of balls each)
  • The Association or Competition Manager/s have the option to introduce a consequence for dismissals. If so, then 4 runs per wicket will be added to the opposition (bowling teams) total at the end of the innings.
  • The following dismissals apply in this format: Bowled, Caught, Caught & Bowled, Run Out, Stumped, Hit Wicket.
Scorecards Download
Stage Junior Cricket 2
Summary Playing & Competing
Description A format that looks to further develop the cricket skills of kids that are playing their 2nd or 3rd year of junior cricket. The emphasis here is on continuous and active participation, where all players get to bat, bowl and field in a 2- 3-hour window.
Indicative Age Under 13
Skill Objectives
  • Hit moving ball on 2 sides of field with horizontal and vertical bat shots
  • Judge where and when runs can be scored
  • Bowl over 18m with straight arm and within batter’s reach
  • Catch and throw > 30m
  • Encourage bowlers to set their own field with use of outfielders and infielders
  • Demonstrate respect for others and an understanding of team dynamics
  • Contribute to and influence the outcome of the game
Coach Accredited Community (Level 1) Coach
Game Type T20 30 overs game (Max)
Ball 142g hard or leather ball 142g hard or leather ball
Time
  • 120 mins
  • 180 mins
Equipment
  • Helmet’s must be worn at all times whilst batting & wicket-keeping.. Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector
  • Additional safety equipment can be worn based on match conditions and/or personal preference.
  • 2 sets of portable stumps recommended (with base and bails) – minimum 1 set of portable stumps required.
  • Bat size: Size 5 or 6 (weight <2lb or <900g) is recommended.
  • Measuring tape or string to measure Pitch length and boundary.
  • Boundary markers
  • Chalk, tape or paint to mark crease.
  • Helmet’s must be worn at all times whilst batting & wicket-keeping.. Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector
  • Additional safety equipment can be worn based on match conditions and/or personal preference.
  • 2 sets of portable stumps recommended (with base and bails) – minimum 1 set of portable stumps required.
  • Bat size: Size 5 or 6 (weight <2lb or <900g) is recommended.
  • Measuring tape or string to measure Pitch length and boundary.
  • Boundary markers
  • Chalk, tape or paint to mark crease.
Boundary 45m (max) 45m (max)
Pitch type and length
  • Hard Wicket or Turf Wicket - 18m length
  • Hard Wicket or Turf Wicket - 18m length
Overs 20 overs per team 30 overs per team
Team Size
  • 9 players per team
  • 7 players per team minimum are required to play the game.
  • 11 players per team maximum are to be allocated to a team (maximum 9 players on field at any given time).
  • 9 players per team
  • 7 players per team minimum are required to play the game.
  • 11 players per team maximum are to be allocated to a team (maximum 9 players on field at any given time).
Innings
  • 1 innings per team
  • 1 innings per team
  • Batting
    • All batters retire at 20 balls faced (with the assumption that some players will be dismissed).
    • Any retired batters can return when all others have batted, in the order they retired.
    • All balls (regardless of whether wides/no balls) will be included in the batter’s ball count.
    • Maximum 9 players are permitted to bat per innings.
    • If the team has more than 9 players, those players that did not bowl must bat.
    • All batters retire at 35 balls faced (with the assumption that some players will be dismissed).
    • Any retired batters can return when all others have batted, in the order they retired.
    • All balls (regardless of whether wides/no balls) will be included in the batter’s ball count.
    • Maximum 9 players are permitted to bat per innings.
    • If the team has more than 9 players, those players that did not bowl must bat.
    Bowling
    • 6 balls per over (maximum of 8 balls per over except the last over where 6 legal deliveries must be bowled).
    • Maximum of 4 overs per bowler.
    • If the team has 9 players or less, all players must bowl (excluding wicket-keeper).
    • If the team has more than 9 players, a maximum of 9 players can bowl only. Those players that did not bat must bowl.
    • Coaches are encouraged to rotate the opportunity for players to bowl 4 overs in a match.
    • Bowlers change ends at 10 overs.
    • Bowlers can bowl from one end for the entire game at competition manager’s discretion.
    • 6 balls per over (maximum of 8 balls per over except the last over where 6 legal deliveries must be bowled).
    • Maximum of 5 overs per bowler.
    • If the team has 9 players or less, all players (excluding wicket-keeper) must bowl.
    • If the team has more than 9 players, a maximum of 9 players can bowl only. Those players that did not bat must bowl.
    • Coaches are encouraged to rotate the opportunity for players to bowl 5 overs in a match throughout the season.
    • Bowlers change ends at 15 overs.
    • Bowlers can bowl from one end for the entire game at competition manager’s discretion.
    Fielding
    • To ensure players experience all fielding positions, fielding rotations can be implemented at the discretion of the Coach.
    • No fielders within 10 metres of the bat (except regulation off side slips, gully and wicket keeper).
    • If more than 9 players are present at a match, they should rotate onto the field each over.
    • Teams have the option to change wicket-keepers after 10 overs.
    • To ensure players experience all fielding positions, fielding rotations can be implemented at the discretion of the Coach.
    • No fielders within 10 metres of the bat (except regulation off side slips, gully and wicket keeper).
    • If more than 9 players are present at a match, they should rotate onto the field each over.
    • Teams have the option to change wicket-keepers after 15 overs.
    Dismissals All modes of dismissal count All modes of dismissal count
    Scorecards Download
    Stage Junior Cricket 3
    Summary Playing & Competing
    Description This format is appropriate for players with developed skills who are ready to apply them in the full dimensions of the game – it is aligned to adult cricket on a full-length wicket with 11 players.
    Indicative Age Under 14 - 19
    Skill Objectives
    • Score runs by attacking and defending balls (staying in), against pace and spin from the foot and back foot
    • Judge where and when multiple runs can be scored
    • Bowl with pace / spin controlling variations of line and length over 20.1m
    • Throw > 40m
    • Wicket-keeper to catch the ball from pace and spin deliveries
    • Field and catch in all positions on the field
    • Can support the captain and contribute to team tactics
    • Understand the game scenario and respond with appropriate decisions and actions
    • Demonstrate a focus for training/game and be open to feedback
    Coach Accredited Community (level 1) Coach
    Game Type T20 30 over (female) & 40 over (male) game (max)
    Ball
    • 142g leather ball (female)
    • 156g leather ball (male)
    • 142g leather ball (female)
    • 156g leather ball (male)
    Time
    • 120 mins
    • 180 mins (female) & 240 mins (male)
    Equipment
    • Helmet’s must be worn at all times whilst batting & wicket-keeping.. Refer to Helmet section of Well Played
    • Pads
    • Gloves
    • Protector
    • Additional safety equipment can be worn based on match conditions and/or personal preference.
    • 2 sets of stumps with bails
    • Bat size: Size 6 (weight <2.2lb or <1000g).
    • Measuring tape or string to measure boundary.
    • Boundary markers
    • Helmet’s must be worn at all times whilst batting & wicket-keeping.. Refer to Helmet section of Well Played
    • Pads
    • Gloves
    • Protector
    • Additional safety equipment can be worn based on match conditions and/or personal preference.
    • 2 sets of stumps with bails
    • Bat size: Size 6 (weight <2.2lb or <1000g).
    • Measuring tape or string to measure boundary.
    • Boundary markers
    Boundary 50m (max) 50m (max)
    Pitch type and length
    • Hard Wicket or Turf Wicket - 20.1m length
    • Hard Wicket or Turf Wicket - 20.1m length
    Overs 20 overs per team
    30 overs (female) & 40 overs (male) per team
    Team 11 players per team 11 players per team
    Innings
    • 1 innings per team
    • 1 innings per team
    Batting
    • There is no compulsory retirement in Stage 3.
    • Competition manager/association can enforce player retirement (40 balls faced) at their discretion.
    • If retirement limit enforced, any retired batters may return to the crease once all others have batted, in the order they retired.
    • There is no compulsory retirement in Stage 3.
    • Competition manager/association can enforce player retirement (60 balls faced) at their discretion.
    • If retirement limit enforced, any retired batters may return to the crease once all others have batted, in the order they retired.
    Bowling
    • 6 balls per over (All wides and no-balls are to be re-bowled)
    • A minimum of 5 players must bowl.
    • There is a maximum of 4 overs per bowler.
    • Bowlers change end after each over
    • The Association or Competition Manager can alter playing conditions to allow 5 or 10 overs to be bowled from one end at a time
    • 6 balls per over (All wides and no-balls are to be re-bowled)
    • A minimum of 5 players must bowl.
    • There is a maximum of 8 overs per bowler (male) and 6 overs per bowler (female).
    • Bowlers change end after each over
    • The Association or Competition Manager can alter playing conditions to allow 5 or 10 overs to be bowled from one end at a time
    Fielding
    • To ensure players experience all fielding positions, fielding rotations can be implemented at the discretion of the Coach.
    • No fielders within 10 metres (except regulation off side slips, gully and wicket keeper).
    • To ensure players experience all fielding positions, fielding rotations can be implemented at the discretion of the Coach.
    • No fielders within 10 metres (except regulation off side slips, gully and wicket keeper).
    Dismissals All modes of dismissal count All modes of dismissal count
    Scorecards Download